Release Carleton is a site-specific game that incorporates stress-relief during finals, social media, and whimsy and play. The game was designed by August Brown and executed by myself and Andrew Cely ('15). The game incorporates the changing of an academic space into one of play. Moreover, it invited a collaboration between current students and alumni. For example, I worked in executing the main distribution of the rules and actual balloons for the game.
The game was played during reading days of fall term and was installed in the commons on the Weitz at Carleton College. For more information, follow @releasecarleton on twitter.
|Instruction for Release | Designed by Brit Fryer|